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118 lines
3.8 KiB
C#
118 lines
3.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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internal class FruitPiece : CompositeDrawable
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{
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/// <summary>
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/// Because we're adding a border around the fruit, we need to scale down some.
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/// </summary>
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public const float RADIUS_ADJUST = 1.1f;
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private Circle border;
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private CatchHitObject hitObject;
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private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
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public FruitPiece()
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{
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load(DrawableHitObject drawableObject)
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{
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DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
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hitObject = drawableCatchObject.HitObject;
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accentColour.BindTo(drawableCatchObject.AccentColour);
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AddRangeInternal(new[]
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{
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getFruitFor(drawableCatchObject.HitObject.VisualRepresentation),
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border = new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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BorderColour = Color4.White,
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BorderThickness = 6f * RADIUS_ADJUST,
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Children = new Drawable[]
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{
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new Box
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{
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AlwaysPresent = true,
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Alpha = 0,
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RelativeSizeAxes = Axes.Both
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}
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}
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},
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});
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if (hitObject.HyperDash)
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{
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AddInternal(new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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BorderColour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
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BorderThickness = 12f * RADIUS_ADJUST,
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Children = new Drawable[]
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{
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new Box
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{
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AlwaysPresent = true,
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Alpha = 0.3f,
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Blending = BlendingParameters.Additive,
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RelativeSizeAxes = Axes.Both,
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Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
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}
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}
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});
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}
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}
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protected override void Update()
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{
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base.Update();
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border.Alpha = (float)Math.Clamp((hitObject.StartTime - Time.Current) / 500, 0, 1);
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}
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private Drawable getFruitFor(FruitVisualRepresentation representation)
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{
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switch (representation)
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{
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case FruitVisualRepresentation.Pear:
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return new PearPiece();
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case FruitVisualRepresentation.Grape:
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return new GrapePiece();
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case FruitVisualRepresentation.Pineapple:
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return new PineapplePiece();
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case FruitVisualRepresentation.Banana:
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return new BananaPiece();
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case FruitVisualRepresentation.Raspberry:
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return new RaspberryPiece();
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}
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return Empty();
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}
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}
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}
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