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osu-lazer/osu.Game.Tournament/Screens/TournamentSceneManager.cs
2018-11-08 06:29:04 +09:00

117 lines
4.7 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Video;
using osu.Framework.Platform;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens;
using osu.Game.Tournament.Screens.Drawings;
using osu.Game.Tournament.Screens.Gameplay;
using osu.Game.Tournament.Screens.Ladder;
using osu.Game.Tournament.Screens.MapPool;
using osu.Game.Tournament.Screens.Showcase;
using osu.Game.Tournament.Screens.TeamIntro;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Tournament.Screens
{
public class TournamentSceneManager : OsuScreen
{
private LadderManager bracket;
private MapPoolScreen mapPool;
private GameplayScreen gameplay;
private TeamIntroScreen teamIntro;
private DrawingsScreen drawings;
private Container screens;
private ShowcaseScreen showcase;
[BackgroundDependencyLoader]
private void load(LadderInfo ladder, Storage storage)
{
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Y,
Width = 200,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => setScreen(drawings) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => setScreen(showcase) },
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => setScreen(bracket) },
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => setScreen(teamIntro) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => setScreen(mapPool) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => setScreen(gameplay) },
}
},
},
},
new Container
{
RelativeSizeAxes = Axes.Both,
X = 200,
FillMode = FillMode.Fit,
FillAspectRatio = 16/9f,
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Size = new Vector2(0.8f, 1),
//Masking = true,
Children = new Drawable[]
{
new VideoSprite(storage.GetStream("BG Logoless - OWC.m4v"))
{
Loop = true,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
},
screens = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
bracket = new LadderManager(),
showcase = new ShowcaseScreen(),
mapPool = new MapPoolScreen(),
teamIntro = new TeamIntroScreen(),
drawings = new DrawingsScreen(),
gameplay = new GameplayScreen()
}
},
}
},
};
setScreen(teamIntro);
}
private void setScreen(Drawable screen)
{
foreach (var s in screens.Children)
{
if (s == screen)
s.FadeIn(100);
else
s.FadeOut(100);
}
}
}
}