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mirror of https://github.com/ppy/osu.git synced 2024-11-12 06:47:25 +08:00
osu-lazer/osu.Game/Rulesets/Difficulty
2022-05-03 16:06:20 +09:00
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Preprocessing Refactor to encapsulate strain logic into Skill class 2021-04-03 20:47:43 +11:00
Skills Ignore zero-sections on a per-case basis 2022-05-03 16:06:20 +09:00
Utils Implement custom enumerator for ReverseQueue to avoid allocations 2021-04-10 01:16:54 +10:00
DifficultyAttributes.cs Add XMLDocs to difficulty attribute properties 2022-02-16 14:09:19 +09:00
DifficultyCalculator.cs Rename method to CalculateAllLegacyCombinations() 2022-03-31 15:09:06 +09:00
PerformanceAttributes.cs Rename "Final PP" to "Achieved PP" 2022-02-01 22:26:55 +08:00
PerformanceBreakdown.cs Split off PerformanceBreakdown and its own calculation logic 2022-01-19 15:33:33 +08:00
PerformanceBreakdownCalculator.cs Restructure PerformanceCalculator to not require ScoreInfo argument 2022-03-14 14:25:28 +09:00
PerformanceCalculator.cs Restructure PerformanceCalculator to not require ScoreInfo argument 2022-03-14 14:25:28 +09:00
PerformanceDisplayAttribute.cs Fix code quality issues 2022-01-17 21:32:13 +08:00
TimedDifficultyAttributes.cs Handle mods with overloaded method signature instead 2021-11-08 14:43:46 +09:00