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osu-lazer/osu.Game.Rulesets.Taiko/Objects
2020-02-23 13:50:05 +09:00
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Drawables Correctly expire bar lines in osu!taiko and osu!mania 2020-02-23 13:50:05 +09:00
BarLine.cs Correctly expire bar lines in osu!taiko and osu!mania 2020-02-23 13:50:05 +09:00
CentreHit.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
DrumRoll.cs Make EndTime and RepeatCount settable 2020-02-05 17:52:51 +09:00
DrumRollTick.cs Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
Hit.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
RimHit.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
StrongHitObject.cs Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
Swell.cs Make EndTime and RepeatCount settable 2020-02-05 17:52:51 +09:00
SwellTick.cs Fix hitobjects with unknown lifetimes by enforcing non-null judgement 2020-02-23 13:49:06 +09:00
TaikoHitObject.cs Use GetEndTime in Taiko and Mania 2019-12-14 18:16:13 +08:00