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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs
2020-06-24 16:27:00 +02:00

32 lines
955 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestSceneHueAnimation : OsuTestScene
{
[BackgroundDependencyLoader]
private void load(LargeTextureStore textures)
{
HueAnimation anim;
Add(anim = new HueAnimation
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = textures.Get("Intro/Triangles/logo-triangles"),
Colour = Colour4.White,
});
AddSliderStep("Progress", 0f, 1f, 0f, newValue => anim.AnimationProgress = newValue);
}
}
}