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407 lines
18 KiB
C#
407 lines
18 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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using osu.Game.Overlays;
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using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Overlays.BeatmapSet.Buttons;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using osu.Game.Rulesets;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual
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{
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[TestFixture]
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public class TestCaseBeatmapSetOverlay : OsuTestCase
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{
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private readonly BeatmapSetOverlay overlay;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(Header),
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typeof(ClickableUsername),
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typeof(DrawableScore),
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typeof(DrawableTopScore),
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typeof(ScoresContainer),
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typeof(AuthorInfo),
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typeof(BasicStats),
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typeof(BeatmapPicker),
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typeof(Details),
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typeof(DownloadButton),
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typeof(FavouriteButton),
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typeof(Header),
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typeof(HeaderButton),
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typeof(Info),
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typeof(PreviewButton),
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typeof(SuccessRate),
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};
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public TestCaseBeatmapSetOverlay()
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{
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Add(overlay = new BeatmapSetOverlay());
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}
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[BackgroundDependencyLoader]
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private void load(RulesetStore rulesets)
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{
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var mania = rulesets.GetRuleset(3);
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var taiko = rulesets.GetRuleset(1);
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AddStep(@"show loading", () => overlay.ShowBeatmapSet(null));
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AddStep(@"show online", () => overlay.FetchAndShowBeatmapSet(55));
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AddStep(@"show first", () =>
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{
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overlay.ShowBeatmapSet(new BeatmapSetInfo
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{
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Metadata = new BeatmapMetadata
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{
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Title = @"Lachryma <Re:Queen’M>",
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Artist = @"Kaneko Chiharu",
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Source = @"SOUND VOLTEX III GRAVITY WARS",
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Tags = @"sdvx grace the 5th kac original song contest konami bemani",
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Author = new User
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{
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Username = @"Fresh Chicken",
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Id = 3984370,
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},
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},
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OnlineInfo = new BeatmapSetOnlineInfo
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{
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Preview = @"https://b.ppy.sh/preview/415886.mp3",
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PlayCount = 681380,
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FavouriteCount = 356,
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Submitted = new DateTime(2016, 2, 10),
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Ranked = new DateTime(2016, 6, 19),
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Status = BeatmapSetOnlineStatus.Ranked,
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BPM = 236,
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HasVideo = true,
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Covers = new BeatmapSetOnlineCovers
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{
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Cover = @"https://assets.ppy.sh/beatmaps/415886/covers/cover.jpg?1465651778",
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},
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},
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Beatmaps = new List<BeatmapInfo>
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{
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new BeatmapInfo
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{
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StarDifficulty = 1.36,
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Version = @"BASIC",
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Ruleset = mania,
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BaseDifficulty = new BeatmapDifficulty
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{
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CircleSize = 4,
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DrainRate = 6.5f,
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OverallDifficulty = 6.5f,
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ApproachRate = 5,
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Length = 115000,
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CircleCount = 265,
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SliderCount = 71,
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PlayCount = 47906,
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PassCount = 19899,
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},
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 11),
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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},
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new BeatmapInfo
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{
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StarDifficulty = 2.22,
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Version = @"NOVICE",
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Ruleset = mania,
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BaseDifficulty = new BeatmapDifficulty
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{
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CircleSize = 4,
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DrainRate = 7,
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OverallDifficulty = 7,
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ApproachRate = 5,
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Length = 118000,
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CircleCount = 592,
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SliderCount = 62,
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PlayCount = 162021,
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PassCount = 72116,
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},
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 11),
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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},
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new BeatmapInfo
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{
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StarDifficulty = 3.49,
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Version = @"ADVANCED",
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Ruleset = mania,
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BaseDifficulty = new BeatmapDifficulty
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{
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CircleSize = 4,
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DrainRate = 7.5f,
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OverallDifficulty = 7.5f,
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ApproachRate = 5,
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Length = 118000,
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CircleCount = 1042,
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SliderCount = 79,
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PlayCount = 225178,
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PassCount = 73001,
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},
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 11),
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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},
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new BeatmapInfo
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{
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StarDifficulty = 4.24,
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Version = @"EXHAUST",
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Ruleset = mania,
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BaseDifficulty = new BeatmapDifficulty
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{
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CircleSize = 4,
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DrainRate = 8,
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OverallDifficulty = 8,
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ApproachRate = 5,
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Length = 118000,
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CircleCount = 1352,
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SliderCount = 69,
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PlayCount = 131545,
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PassCount = 42703,
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},
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 11),
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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},
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new BeatmapInfo
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{
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StarDifficulty = 5.26,
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Version = @"GRAVITY",
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Ruleset = mania,
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BaseDifficulty = new BeatmapDifficulty
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{
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CircleSize = 4,
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DrainRate = 8.5f,
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OverallDifficulty = 8.5f,
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ApproachRate = 5,
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Length = 118000,
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CircleCount = 1730,
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SliderCount = 115,
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PlayCount = 117673,
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PassCount = 24241,
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},
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 11),
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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},
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},
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});
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});
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AddStep(@"show second", () =>
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{
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overlay.ShowBeatmapSet(new BeatmapSetInfo
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{
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Metadata = new BeatmapMetadata
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{
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Title = @"Soumatou Labyrinth",
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Artist = @"Yunomi with Momobako&miko",
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Tags = @"mmbk.com yuzu__rinrin charlotte",
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Author = new User
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{
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Username = @"komasy",
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Id = 1980256,
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},
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},
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OnlineInfo = new BeatmapSetOnlineInfo
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{
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Preview = @"https://b.ppy.sh/preview/625493.mp3",
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PlayCount = 22996,
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FavouriteCount = 58,
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Submitted = new DateTime(2016, 6, 11),
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Ranked = new DateTime(2016, 7, 12),
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Status = BeatmapSetOnlineStatus.Pending,
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BPM = 160,
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HasVideo = false,
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Covers = new BeatmapSetOnlineCovers
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{
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Cover = @"https://assets.ppy.sh/beatmaps/625493/covers/cover.jpg?1499167472",
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},
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},
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Beatmaps = new List<BeatmapInfo>
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{
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new BeatmapInfo
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{
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StarDifficulty = 1.40,
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Version = @"yzrin's Kantan",
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Ruleset = taiko,
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BaseDifficulty = new BeatmapDifficulty
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{
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CircleSize = 2,
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DrainRate = 7,
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OverallDifficulty = 3,
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ApproachRate = 10,
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Length = 193000,
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CircleCount = 262,
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SliderCount = 0,
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PlayCount = 3952,
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PassCount = 1373,
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},
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 11),
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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},
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new BeatmapInfo
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{
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StarDifficulty = 2.23,
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Version = @"Futsuu",
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Ruleset = taiko,
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BaseDifficulty = new BeatmapDifficulty
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{
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CircleSize = 2,
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DrainRate = 6,
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OverallDifficulty = 4,
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ApproachRate = 10,
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Length = 193000,
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CircleCount = 464,
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SliderCount = 0,
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PlayCount = 4833,
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PassCount = 920,
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},
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 11),
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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},
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new BeatmapInfo
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{
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StarDifficulty = 3.19,
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Version = @"Muzukashii",
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Ruleset = taiko,
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BaseDifficulty = new BeatmapDifficulty
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{
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CircleSize = 2,
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DrainRate = 6,
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OverallDifficulty = 5,
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ApproachRate = 10,
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Length = 193000,
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CircleCount = 712,
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SliderCount = 0,
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PlayCount = 4405,
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PassCount = 854,
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},
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 11),
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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},
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new BeatmapInfo
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{
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StarDifficulty = 3.97,
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Version = @"Charlotte's Oni",
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Ruleset = taiko,
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BaseDifficulty = new BeatmapDifficulty
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{
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CircleSize = 5,
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DrainRate = 6,
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OverallDifficulty = 5.5f,
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ApproachRate = 10,
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Length = 193000,
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CircleCount = 943,
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SliderCount = 0,
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PlayCount = 3950,
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PassCount = 693,
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},
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 11),
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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},
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new BeatmapInfo
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{
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StarDifficulty = 5.08,
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Version = @"Labyrinth Oni",
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Ruleset = taiko,
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BaseDifficulty = new BeatmapDifficulty
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{
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CircleSize = 5,
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DrainRate = 5,
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OverallDifficulty = 6,
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ApproachRate = 10,
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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Length = 193000,
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CircleCount = 1068,
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SliderCount = 0,
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PlayCount = 5856,
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PassCount = 1207,
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},
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 11),
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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},
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},
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});
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});
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AddStep(@"hide", overlay.Hide);
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AddStep(@"show without reload", overlay.Show);
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}
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}
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}
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