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35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Runtime;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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namespace osu.Game.Overlays.Settings.Sections.Debug
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{
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public class GCSettings : SettingsSubsection
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{
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protected override string Header => "Garbage Collector";
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[BackgroundDependencyLoader]
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private void load(FrameworkDebugConfigManager config)
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{
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Children = new Drawable[]
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{
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new SettingsEnumDropdown<GCLatencyMode>
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{
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LabelText = "Active mode",
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Bindable = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode)
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},
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new SettingsButton
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{
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Text = "Force garbage collection",
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Action = GC.Collect
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},
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};
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}
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}
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}
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