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49 lines
1.4 KiB
C#
49 lines
1.4 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using System.Collections.Generic;
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namespace osu.Game.Online.API.Requests
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{
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public class GetUserMostPlayedBeatmapsRequest : APIRequest<List<MostPlayedBeatmap>>
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{
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private readonly long userId;
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private readonly int offset;
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public GetUserMostPlayedBeatmapsRequest(long userId, int offset = 0)
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{
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this.userId = userId;
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this.offset = offset;
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}
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protected override string Target => $@"users/{userId}/beatmapsets/most_played?offset={offset}";
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}
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public class MostPlayedBeatmap
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{
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[JsonProperty("beatmap_id")]
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public int BeatmapID;
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[JsonProperty("count")]
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public int PlayCount;
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[JsonProperty]
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private BeatmapInfo beatmap;
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[JsonProperty]
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private APIResponseBeatmapSet beatmapSet;
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public BeatmapInfo GetBeatmapInfo(RulesetStore rulesets)
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{
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BeatmapSetInfo setInfo = beatmapSet.ToBeatmapSet(rulesets);
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beatmap.BeatmapSet = setInfo;
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beatmap.OnlineBeatmapSetID = setInfo.OnlineBeatmapSetID;
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beatmap.Metadata = setInfo.Metadata;
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return beatmap;
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}
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}
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}
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