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osu-lazer/osu.Game.Rulesets.Osu/UI
rushiiMachine c087578e01
Force minimum cursor size for OsuResumeOverlay
On cursor sizes below 0.3x it becomes exceedingly difficult to quickly locate and then accurately click the resume cursor on the pause overlay as it could as big as a handful of pixels. This clamps the minimum cursor size to 1x for the resume overlay, which is way more comfortable and more closely resembles stable.
2023-12-26 10:07:21 -08:00
..
Cursor Force minimum cursor size for OsuResumeOverlay 2023-12-26 10:07:21 -08:00
AnyOrderHitPolicy.cs Apply NRT to new LegacyHitPolicy class (and other implementations) 2023-09-01 16:56:34 +09:00
ClickAction.cs correct implementation of stable notelock 2023-07-17 23:31:21 -04:00
DrawableOsuRuleset.cs Expose the actual KeyBindingInputManager 2023-02-14 18:10:26 +09:00
IHitPolicy.cs Contain entirety of legacy notelock badness inside the hit policy 2023-08-24 08:52:49 +02:00
LegacyHitPolicy.cs Apply NRT to new LegacyHitPolicy class (and other implementations) 2023-09-01 16:56:34 +09:00
OsuPlayfield.cs Revert change to OsuHitWindows and move logic local to pooling initialisation 2023-12-21 00:48:46 +09:00
OsuPlayfieldAdjustmentContainer.cs Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
OsuReplayRecorder.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuResumeOverlay.cs Force minimum cursor size for OsuResumeOverlay 2023-12-26 10:07:21 -08:00
OsuSettingsSubsection.cs Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
OsuTouchInputMapper.cs Rename setting to TouchDisableGameplayTaps for better visibility when searching 2023-11-07 00:13:46 +01:00
SmokeContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
StartTimeOrderedHitPolicy.cs Apply NRT to new LegacyHitPolicy class (and other implementations) 2023-09-01 16:56:34 +09:00