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Match
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Clean up ready button logic into using MultiplayerBeatmapTracker
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2021-01-17 01:11:03 +03:00 |
Participants
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Add UI state display for each client's beatmap availability
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2021-01-18 11:10:02 +03:00 |
CreateMultiplayerMatchButton.cs
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Fix non-threadsafe usage of MultiplayerClient.IsConnected
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2021-01-12 19:04:16 +09:00 |
Multiplayer.cs
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Revert polling changes to fix participant list display
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2021-01-12 17:26:00 +09:00 |
MultiplayerFilterControl.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
MultiplayerLoungeSubScreen.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
MultiplayerMatchSongSelect.cs
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Refactor LoadingLayer to avoid applying effects to external drawables
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2021-01-05 17:31:45 +09:00 |
MultiplayerMatchSubScreen.cs
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Update client beatmap availability in-line with tracker
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2021-01-18 10:51:39 +03:00 |
MultiplayerPlayer.cs
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Fix non-threadsafe usage of MultiplayerClient.IsConnected
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2021-01-12 19:04:16 +09:00 |
MultiplayerResultsScreen.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
MultiplayerRoomComposite.cs
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Rename OnRoomChanged to OnRoomUpdated to avoid confusion
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2020-12-26 10:49:02 +09:00 |
MultiplayerRoomManager.cs
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Merge branch 'master' into fix-is-connected-thread-safety
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2021-01-15 12:56:21 +09:00 |