mirror of
https://github.com/ppy/osu.git
synced 2024-12-25 03:22:57 +08:00
32 lines
927 B
C#
32 lines
927 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Rulesets.Edit.Checks.Components;
|
|
using osu.Game.Rulesets.Osu.Edit.Checks;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Edit
|
|
{
|
|
public class OsuBeatmapVerifier : IBeatmapVerifier
|
|
{
|
|
private readonly List<ICheck> checks = new List<ICheck>
|
|
{
|
|
// Compose
|
|
new CheckOffscreenObjects(),
|
|
new CheckTooShortSpinners(),
|
|
|
|
// Spread
|
|
new CheckTimeDistanceEquality(),
|
|
new CheckLowDiffOverlaps(),
|
|
new CheckTooShortSliders(),
|
|
};
|
|
|
|
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
|
{
|
|
return checks.SelectMany(check => check.Run(context));
|
|
}
|
|
}
|
|
}
|