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ac5c55bd2c
Instead, skin pieces compute visual representation from `IndexInBeatmap`.
28 lines
705 B
C#
28 lines
705 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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/// <summary>
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/// Provides a visual state of a <see cref="PalpableCatchHitObject"/>.
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/// </summary>
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public interface IHasCatchObjectState
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{
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PalpableCatchHitObject HitObject { get; }
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Bindable<Color4> AccentColour { get; }
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Bindable<bool> HyperDash { get; }
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Bindable<int> IndexInBeatmap { get; }
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Vector2 DisplaySize { get; }
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float DisplayRotation { get; }
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}
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}
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