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52 lines
1.4 KiB
C#
52 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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{
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public abstract class HitErrorMeter : CompositeDrawable
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{
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protected readonly HitWindows HitWindows;
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[Resolved]
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private OsuColour colours { get; set; }
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protected HitErrorMeter(HitWindows hitWindows)
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{
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HitWindows = hitWindows;
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}
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public abstract void OnNewJudgement(JudgementResult judgement);
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protected Color4 GetColourForHitResult(HitResult result)
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{
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switch (result)
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{
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case HitResult.Miss:
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return colours.Red;
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case HitResult.Meh:
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return colours.Yellow;
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case HitResult.Ok:
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return colours.Green;
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case HitResult.Good:
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return colours.GreenLight;
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case HitResult.Great:
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return colours.Blue;
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default:
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return colours.BlueLight;
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}
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}
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}
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}
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