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53 lines
1.8 KiB
C#
53 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Settings.Sections.General;
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namespace osu.Game.Overlays.Settings.Sections
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{
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public partial class GeneralSection : SettingsSection
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{
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[Resolved(CanBeNull = true)]
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private FirstRunSetupOverlay? firstRunSetupOverlay { get; set; }
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[Resolved(CanBeNull = true)]
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private OsuGame? game { get; set; }
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public override LocalisableString Header => GeneralSettingsStrings.GeneralSectionHeader;
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public override Drawable CreateIcon() => new SpriteIcon
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{
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Icon = FontAwesome.Solid.Cog
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};
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Children = new Drawable[]
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{
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new SettingsButton
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{
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Text = GeneralSettingsStrings.RunSetupWizard,
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TooltipText = FirstRunSetupOverlayStrings.FirstRunSetupDescription,
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Action = () => firstRunSetupOverlay?.Show(),
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},
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new SettingsButton
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{
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Text = GeneralSettingsStrings.LearnMoreAboutLazer,
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TooltipText = GeneralSettingsStrings.LearnMoreAboutLazerTooltip,
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BackgroundColour = colours.YellowDark,
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Action = () => game?.ShowWiki(@"Help_centre/Upgrading_to_lazer")
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},
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new LanguageSettings(),
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new UpdateSettings(),
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};
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}
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}
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}
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