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mirror of https://github.com/ppy/osu.git synced 2024-12-15 05:02:55 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests
2021-04-07 18:45:57 +09:00
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.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Editor Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
Mods Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
Resources Add test coverage for taiko sample lookups 2020-07-30 21:34:57 +02:00
Skinning Fix broken taiko test 2021-04-07 18:45:57 +09:00
DrawableTaikoRulesetTestScene.cs Make height test steps work better 2020-12-13 00:30:41 +01:00
DrawableTestHit.cs Fix kiai hit steps not working correctly 2020-12-13 00:30:41 +01:00
DrawableTestStrongHit.cs Fix potential taiko crash on rewind 2020-09-25 19:25:58 +09:00
HitObjectApplicationTestScene.cs Refactor hit object application scene to work reliably 2020-12-20 16:01:01 +01:00
osu.Game.Rulesets.Taiko.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.9.1 to 16.9.4 2021-04-01 17:16:02 +00:00
TaikoBeatmapConversionTest.cs Add failing test 2021-01-12 17:49:21 +09:00
TaikoDifficultyCalculatorTest.cs Update tests with fixed diffcalc values 2021-02-20 20:23:49 +11:00
TaikoLegacyModConversionTest.cs Cover mapping fully for taiko mods 2020-11-15 15:32:02 +01:00
TestSceneBarLineApplication.cs Refactor hit object application scene to work reliably 2020-12-20 16:01:01 +01:00
TestSceneDrumRollApplication.cs Implement drum roll application 2020-12-20 16:26:16 +01:00
TestSceneFlyingHits.cs Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
TestSceneHitApplication.cs Implement hit application 2020-12-20 16:26:16 +01:00
TestSceneHits.cs Adjust test code after explosion pooling changes 2021-03-14 16:15:33 +01:00
TestSceneSampleOutput.cs Adjust sample test to pass with pooling 2020-12-20 18:44:47 +01:00
TestSceneSwellJudgements.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-04-23 16:25:33 +03:00
TestSceneTaikoHitObjectSamples.cs Add test coverage for taiko sample lookups 2020-07-30 21:34:57 +02:00
TestSceneTaikoPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneTaikoSuddenDeath.cs Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00