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osu-lazer/osu.Game/Screens/Play/HUD/ModDisplay.cs
2017-05-05 13:17:36 +09:00

106 lines
3.4 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using OpenTK;
using osu.Framework.Input;
namespace osu.Game.Screens.Play.HUD
{
public class ModDisplay : Container, IHasCurrentValue<IEnumerable<Mod>>
{
private readonly Bindable<IEnumerable<Mod>> mods = new Bindable<IEnumerable<Mod>>();
public Bindable<IEnumerable<Mod>> Current => mods;
private readonly FillFlowContainer<ModIcon> iconsContainer;
public ModDisplay()
{
Children = new Drawable[]
{
iconsContainer = new IconFlow
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Margin = new MarginPadding { Left = 10, Right = 10 },
},
new OsuSpriteText
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
Text = @"/ UNRANKED /",
Font = @"Venera",
TextSize = 12,
}
};
mods.ValueChanged += mods =>
{
iconsContainer.Clear();
foreach (Mod mod in mods)
{
iconsContainer.Add(new ModIcon(mod)
{
AutoSizeAxes = Axes.Both,
Scale = new Vector2(0.6f),
});
}
if (IsLoaded)
appearTransform();
};
}
protected override void LoadComplete()
{
base.LoadComplete();
appearTransform();
}
private void appearTransform()
{
iconsContainer.Flush();
iconsContainer.FadeInFromZero(1000, EasingTypes.OutQuint);
expand();
using (iconsContainer.BeginDelayedSequence(1200))
contract();
}
private void expand() => iconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, EasingTypes.OutQuint);
private void contract() => iconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, EasingTypes.OutQuint);
protected override bool OnHover(InputState state)
{
expand();
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
contract();
base.OnHoverLost(state);
}
private class IconFlow : FillFlowContainer<ModIcon>
{
// just reverses the depth of flow contents.
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
protected override IEnumerable<ModIcon> FlowingChildren => base.FlowingChildren.Reverse();
}
}
}