mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 05:02:55 +08:00
d7c09e7dbd
# Conflicts: # osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs # osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs # osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs # osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs # osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs # osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs # osu.Game/Graphics/OsuFont.cs # osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs # osu.Game/Overlays/Profile/Header/BadgeContainer.cs # osu.Game/Overlays/Profile/ProfileHeader.cs # osu.Game/Screens/Select/PlaySongSelect.cs # osu.Game/Skinning/LegacySkinDecoder.cs
121 lines
4.8 KiB
C#
121 lines
4.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
|
using osu.Framework.Input;
|
|
using osu.Framework.MathUtils;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Input.Handlers;
|
|
using osu.Game.Replays;
|
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
|
using osu.Game.Rulesets.Mania.Configuration;
|
|
using osu.Game.Rulesets.Mania.Objects;
|
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
|
using osu.Game.Rulesets.Mania.Replays;
|
|
using osu.Game.Rulesets.Mania.Scoring;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Rulesets.UI;
|
|
using osu.Game.Rulesets.UI.Scrolling;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Mania.UI
|
|
{
|
|
public class DrawableManiaRuleset : DrawableScrollingRuleset<ManiaHitObject>
|
|
{
|
|
protected new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield;
|
|
|
|
public new ManiaBeatmap Beatmap => (ManiaBeatmap)base.Beatmap;
|
|
|
|
public IEnumerable<BarLine> BarLines;
|
|
|
|
protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config;
|
|
|
|
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
|
|
|
public DrawableManiaRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
|
: base(ruleset, beatmap, mods)
|
|
{
|
|
// Generate the bar lines
|
|
double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
|
|
|
|
var timingPoints = Beatmap.ControlPointInfo.TimingPoints;
|
|
var barLines = new List<BarLine>();
|
|
|
|
for (int i = 0; i < timingPoints.Count; i++)
|
|
{
|
|
TimingControlPoint point = timingPoints[i];
|
|
|
|
// Stop on the beat before the next timing point, or if there is no next timing point stop slightly past the last object
|
|
double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time - point.BeatLength : lastObjectTime + point.BeatLength * (int)point.TimeSignature;
|
|
|
|
int index = 0;
|
|
|
|
for (double t = timingPoints[i].Time; Precision.DefinitelyBigger(endTime, t); t += point.BeatLength, index++)
|
|
{
|
|
barLines.Add(new BarLine
|
|
{
|
|
StartTime = t,
|
|
ControlPoint = point,
|
|
BeatIndex = index
|
|
});
|
|
}
|
|
}
|
|
|
|
BarLines = barLines;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
BarLines.ForEach(Playfield.Add);
|
|
|
|
Config.BindWith(ManiaRulesetSetting.ScrollDirection, configDirection);
|
|
configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true);
|
|
|
|
Config.BindWith(ManiaRulesetSetting.ScrollTime, TimeRange);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Retrieves the column that intersects a screen-space position.
|
|
/// </summary>
|
|
/// <param name="screenSpacePosition">The screen-space position.</param>
|
|
/// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns>
|
|
public Column GetColumnByPosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition);
|
|
|
|
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer();
|
|
|
|
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages);
|
|
|
|
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
|
|
|
|
public override int Variant => (int)(Beatmap.Stages.Count == 1 ? PlayfieldType.Single : PlayfieldType.Dual) + Beatmap.TotalColumns;
|
|
|
|
protected override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant);
|
|
|
|
public override DrawableHitObject<ManiaHitObject> CreateDrawableRepresentation(ManiaHitObject h)
|
|
{
|
|
switch (h)
|
|
{
|
|
case HoldNote holdNote:
|
|
return new DrawableHoldNote(holdNote);
|
|
|
|
case Note note:
|
|
return new DrawableNote(note);
|
|
|
|
default:
|
|
return null;
|
|
}
|
|
}
|
|
|
|
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
|
}
|
|
}
|