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30 lines
1.1 KiB
C#
30 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Storyboards
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{
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/// <summary>
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/// A <see cref="IStoryboardElement"/> that ends at a different time than its start time.
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/// </summary>
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public interface IStoryboardElementWithDuration : IStoryboardElement
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{
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/// <summary>
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/// The time at which the <see cref="IStoryboardElement"/> ends.
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/// This is consumed to extend the length of a storyboard to ensure all visuals are played to completion.
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/// </summary>
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double EndTime { get; }
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/// <summary>
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/// The time this element displays until.
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/// This is used for lifetime purposes, and includes long playing animations which don't necessarily extend
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/// a storyboard's play time.
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/// </summary>
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double EndTimeForDisplay { get; }
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/// <summary>
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/// The duration of the StoryboardElement.
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/// </summary>
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double Duration => EndTime - StartTime;
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}
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}
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