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mirror of https://github.com/ppy/osu.git synced 2024-09-24 11:27:23 +08:00
osu-lazer/osu.Game/Beatmaps/Formats
Dean Herbert 6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
..
Decoder.cs fix(?) InspectCode warnings 2020-04-02 21:36:31 -04:00
IHasComboColours.cs Fix broken obsoletion message 2021-08-16 01:01:56 +02:00
IHasCustomColours.cs Revert changes done to SkinConfiguration and IHasCustomColours 2020-08-31 17:23:42 +02:00
JsonBeatmapDecoder.cs Migrate decoding to line-buffered reader 2019-09-15 01:28:07 +02:00
LegacyBeatmapDecoder.cs Add countdown settings to beatmap info model 2021-08-24 21:55:10 +02:00
LegacyBeatmapEncoder.cs Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
LegacyDecoder.cs Add a way to change custom combo colours via IHasComboColours 2021-08-15 20:06:06 +02:00
LegacyDifficultyCalculatorBeatmapDecoder.cs Remove unused using 2020-03-11 18:23:30 +09:00
LegacyStoryboardDecoder.cs Only trim trailing spaces to avoid breakage in storyboard parsing 2021-03-18 16:30:30 +09:00
Parsing.cs Increase coordinate parsing limits 2020-06-24 18:53:52 +09:00