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42 lines
1.1 KiB
C#
42 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Tournament.Screens.Showcase
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{
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public class TournamentLogo : CompositeDrawable
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{
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public TournamentLogo(bool includeRoundBackground = true)
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{
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RelativeSizeAxes = Axes.X;
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Margin = new MarginPadding { Vertical = 5 };
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if (includeRoundBackground)
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{
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AutoSizeAxes = Axes.Y;
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}
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else
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{
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Masking = true;
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Height = 100;
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}
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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InternalChild = new Sprite
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{
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Texture = textures.Get("game-screen-logo"),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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};
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}
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}
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}
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