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6ad962fc8b
Things were a bit jumpy when a screen was adjusting `ParallaxAmount`. This smoothes the applied scale changes to look great again. Most noticeable when hitting the retry hotkey (`~`) from gameplay. |
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Backgrounds | ||
Containers | ||
Cursor | ||
Sprites | ||
Textures | ||
UserInterface | ||
IHasAccentColour.cs | ||
OsuColour.cs | ||
SpriteIcon.cs |