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mirror of https://github.com/ppy/osu.git synced 2024-09-22 02:07:34 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Objects
ekrctb a4f362dca6 Remove lifetime override of DrawableManiaHitObject
The `AlwaysAlive` logic is now in all DHOs and it is now not necessary (and potentially conflicting).
2021-06-17 10:15:24 +09:00
..
Drawables Remove lifetime override of DrawableManiaHitObject 2021-06-17 10:15:24 +09:00
BarLine.cs Fix hitobjects with unknown lifetimes by enforcing non-null judgement 2020-02-23 13:49:06 +09:00
HeadNote.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
HoldNote.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
HoldNoteTick.cs Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
ManiaHitObject.cs Add concurrent objects check 2021-04-26 20:17:18 +02:00
Note.cs Move color snap logic from Note to DrawableNote 2021-04-24 19:53:21 +08:00
TailNote.cs Remove beatmap argument in Note 2021-04-24 19:37:10 +08:00