mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 02:17:46 +08:00
53 lines
1.7 KiB
C#
53 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using JetBrains.Annotations;
|
|
using osu.Framework.Bindables;
|
|
|
|
namespace osu.Game.Rulesets.Objects
|
|
{
|
|
/// <summary>
|
|
/// Represents a wrapper containing a lazily-initialised <see cref="Bindable{T}"/>, backed by a temporary field used for <see cref="Value"/> storage until initialisation.
|
|
/// </summary>
|
|
public struct HitObjectProperty<T>
|
|
{
|
|
[CanBeNull]
|
|
private Bindable<T> backingBindable;
|
|
|
|
/// <summary>
|
|
/// A temporary field to store the current value to, prior to <see cref="Bindable"/>'s initialisation.
|
|
/// </summary>
|
|
private T backingValue;
|
|
|
|
/// <summary>
|
|
/// The underlying <see cref="Bindable{T}"/>, only initialised on first access.
|
|
/// </summary>
|
|
public Bindable<T> Bindable => backingBindable ??= new Bindable<T>(defaultValue) { Value = backingValue };
|
|
|
|
/// <summary>
|
|
/// The current value, derived from and delegated to <see cref="Bindable"/> if initialised, or a temporary field otherwise.
|
|
/// </summary>
|
|
public T Value
|
|
{
|
|
get => backingBindable != null ? backingBindable.Value : backingValue;
|
|
set
|
|
{
|
|
if (backingBindable != null)
|
|
backingBindable.Value = value;
|
|
else
|
|
backingValue = value;
|
|
}
|
|
}
|
|
|
|
private readonly T defaultValue;
|
|
|
|
public HitObjectProperty(T value = default)
|
|
{
|
|
backingValue = defaultValue = value;
|
|
backingBindable = null;
|
|
}
|
|
}
|
|
}
|