mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 02:57:51 +08:00
109 lines
3.4 KiB
C#
109 lines
3.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Localisation;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Graphics.Sprites
|
|
{
|
|
/// <summary>
|
|
/// A wrapped version of <see cref="OsuSpriteText"/> which will expand in size based on text content, but never shrink back down.
|
|
/// </summary>
|
|
public class SizePreservingSpriteText : CompositeDrawable
|
|
{
|
|
private readonly OsuSpriteText text = new OsuSpriteText();
|
|
|
|
private Vector2 maximumSize;
|
|
|
|
public SizePreservingSpriteText(Vector2? minimumSize = null)
|
|
{
|
|
text.Origin = Anchor.Centre;
|
|
text.Anchor = Anchor.Centre;
|
|
|
|
AddInternal(text);
|
|
maximumSize = minimumSize ?? Vector2.Zero;
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
Width = maximumSize.X = MathF.Max(maximumSize.X, text.Width);
|
|
Height = maximumSize.Y = MathF.Max(maximumSize.Y, text.Height);
|
|
}
|
|
|
|
public new Axes AutoSizeAxes
|
|
{
|
|
get => Axes.None;
|
|
set => throw new InvalidOperationException("You can't set AutoSizeAxes of this container");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets or sets the text to be displayed.
|
|
/// </summary>
|
|
public LocalisableString Text
|
|
{
|
|
get => text.Text;
|
|
set => text.Text = value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Contains information on the font used to display the text.
|
|
/// </summary>
|
|
public FontUsage Font
|
|
{
|
|
get => text.Font;
|
|
set => text.Font = value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// True if a shadow should be displayed around the text.
|
|
/// </summary>
|
|
public bool Shadow
|
|
{
|
|
get => text.Shadow;
|
|
set => text.Shadow = value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// The colour of the shadow displayed around the text. A shadow will only be displayed if the <see cref="Shadow"/> property is set to true.
|
|
/// </summary>
|
|
public Color4 ShadowColour
|
|
{
|
|
get => text.ShadowColour;
|
|
set => text.ShadowColour = value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// The offset of the shadow displayed around the text. A shadow will only be displayed if the <see cref="Shadow"/> property is set to true.
|
|
/// </summary>
|
|
public Vector2 ShadowOffset
|
|
{
|
|
get => text.ShadowOffset;
|
|
set => text.ShadowOffset = value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// True if the <see cref="SpriteText"/>'s vertical size should be equal to <see cref="FontUsage.Size"/> (the full height) or precisely the size of used characters.
|
|
/// Set to false to allow better centering of individual characters/numerals/etc.
|
|
/// </summary>
|
|
public bool UseFullGlyphHeight
|
|
{
|
|
get => text.UseFullGlyphHeight;
|
|
set => text.UseFullGlyphHeight = value;
|
|
}
|
|
|
|
public override bool IsPresent => text.IsPresent;
|
|
|
|
public override string ToString() => text.ToString();
|
|
|
|
public float LineBaseHeight => text.LineBaseHeight;
|
|
|
|
public IEnumerable<LocalisableString> FilterTerms => text.FilterTerms;
|
|
}
|
|
}
|