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mirror of https://github.com/ppy/osu.git synced 2024-11-18 13:33:22 +08:00
osu-lazer/osu.Game/Rulesets/Scoring
2022-06-06 17:56:25 +09:00
..
AccumulatingHealthProcessor.cs Drain starting at the first hitobject, not gameplay start 2019-12-27 16:16:30 +09:00
DrainingHealthProcessor.cs Adjust minimum health targets to match osu-stable 2022-05-17 19:24:51 +09:00
HealthProcessor.cs Rename method to better reflect what it's doing 2022-04-27 00:03:48 +03:00
HitEvent.cs Rename to Position 2020-06-22 19:04:51 +09:00
HitEventExtensions.cs Fix CalculateAverageHitError throwing if there are zero HitEvents 2022-03-01 18:44:15 +09:00
HitResult.cs Simplify IncreasesCombo/BreaksCombo helper method implementation 2022-03-18 17:18:42 +03:00
HitWindows.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
JudgementProcessor.cs Remove Ruleset parameter from ResetFromReplayFrame() 2022-05-31 17:16:23 +09:00
ScoreProcessor.cs Fix combo starting at 0 when spectating 2022-06-06 17:56:25 +09:00