mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 05:27:40 +08:00
84 lines
2.4 KiB
C#
84 lines
2.4 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using osu.Framework.Configuration;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Localisation;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Online.Chat;
|
|
|
|
namespace osu.Game.Screens.Multi.Components
|
|
{
|
|
public class BeatmapTitle : CompositeDrawable
|
|
{
|
|
private float textSize = OsuSpriteText.FONT_SIZE;
|
|
|
|
public float TextSize
|
|
{
|
|
get => textSize;
|
|
set
|
|
{
|
|
if (textSize == value)
|
|
return;
|
|
textSize = value;
|
|
|
|
updateText();
|
|
}
|
|
}
|
|
|
|
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
|
|
|
|
private readonly LinkFlowContainer textFlow;
|
|
|
|
public BeatmapTitle()
|
|
{
|
|
AutoSizeAxes = Axes.Both;
|
|
|
|
InternalChild = textFlow = new LinkFlowContainer { AutoSizeAxes = Axes.Both };
|
|
|
|
Beatmap.BindValueChanged(v => updateText());
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
updateText();
|
|
}
|
|
|
|
private void updateText()
|
|
{
|
|
if (!IsLoaded)
|
|
return;
|
|
|
|
textFlow.Clear();
|
|
|
|
if (Beatmap.Value == null)
|
|
textFlow.AddText("Changing map", s => s.TextSize = TextSize);
|
|
else
|
|
{
|
|
textFlow.AddLink(new[]
|
|
{
|
|
new OsuSpriteText
|
|
{
|
|
Text = new LocalisedString((Beatmap.Value.Metadata.ArtistUnicode, Beatmap.Value.Metadata.Artist)),
|
|
TextSize = TextSize,
|
|
},
|
|
new OsuSpriteText
|
|
{
|
|
Text = " - ",
|
|
TextSize = TextSize,
|
|
},
|
|
new OsuSpriteText
|
|
{
|
|
Text = new LocalisedString((Beatmap.Value.Metadata.TitleUnicode, Beatmap.Value.Metadata.Title)),
|
|
TextSize = TextSize,
|
|
}
|
|
}, null, LinkAction.OpenBeatmap, Beatmap.Value.OnlineBeatmapID.ToString(), "Open beatmap");
|
|
}
|
|
}
|
|
}
|
|
}
|