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osu-lazer/osu.Game/Rulesets/Edit/ScrollingHitObjectComposer.cs

109 lines
3.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Screens.Edit.Components.TernaryButtons;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Rulesets.Edit
{
public abstract partial class ScrollingHitObjectComposer<TObject> : HitObjectComposer<TObject>
where TObject : HitObject
{
private readonly Bindable<TernaryState> showSpeedChanges = new Bindable<TernaryState>();
private Bindable<bool> configShowSpeedChanges = null!;
private BeatSnapGrid? beatSnapGrid;
/// <summary>
/// Construct an optional beat snap grid.
/// </summary>
protected virtual BeatSnapGrid? CreateBeatSnapGrid() => null;
protected ScrollingHitObjectComposer(Ruleset ruleset)
: base(ruleset)
{
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
if (DrawableRuleset is ISupportConstantAlgorithmToggle toggleRuleset)
{
LeftToolbox.Add(new EditorToolboxGroup("playfield")
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new[]
{
new DrawableTernaryButton(new TernaryButton(showSpeedChanges, "Show speed changes", () => new SpriteIcon { Icon = FontAwesome.Solid.TachometerAlt }))
}
},
});
configShowSpeedChanges = config.GetBindable<bool>(OsuSetting.EditorShowSpeedChanges);
configShowSpeedChanges.BindValueChanged(enabled => showSpeedChanges.Value = enabled.NewValue ? TernaryState.True : TernaryState.False, true);
showSpeedChanges.BindValueChanged(state =>
{
bool enabled = state.NewValue == TernaryState.True;
toggleRuleset.ShowSpeedChanges.Value = enabled;
configShowSpeedChanges.Value = enabled;
}, true);
}
beatSnapGrid = CreateBeatSnapGrid();
if (beatSnapGrid != null)
AddInternal(beatSnapGrid);
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
updateBeatSnapGrid();
}
private void updateBeatSnapGrid()
{
if (beatSnapGrid == null)
return;
if (BlueprintContainer.CurrentTool is SelectTool)
{
if (EditorBeatmap.SelectedHitObjects.Any())
{
beatSnapGrid.SelectionTimeRange = (EditorBeatmap.SelectedHitObjects.Min(h => h.StartTime), EditorBeatmap.SelectedHitObjects.Max(h => h.GetEndTime()));
}
else
beatSnapGrid.SelectionTimeRange = null;
}
else
{
var result = FindSnappedPositionAndTime(InputManager.CurrentState.Mouse.Position);
if (result.Time is double time)
beatSnapGrid.SelectionTimeRange = (time, time);
else
beatSnapGrid.SelectionTimeRange = null;
}
}
}
}