1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 23:23:04 +08:00
osu-lazer/osu.Game/Skinning/ISkin.cs
2019-04-25 17:36:17 +09:00

25 lines
715 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Skinning
{
/// <summary>
/// Provides access to skinnable elements.
/// </summary>
public interface ISkin
{
Drawable GetDrawableComponent(string componentName);
Texture GetTexture(string componentName);
SampleChannel GetSample(string sampleName);
TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration;
}
}