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mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:47:25 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer
smoogipoo 6a55cb9df0 Revert unintended change
It's a deeper issue with ScreenStack (see:
https://github.com/ppy/osu-framework/issues/4619).
2021-07-19 22:52:07 +09:00
..
Match Use room password to fill settings textbox 2021-07-19 20:03:32 +09:00
Participants Remove "Unranked" text from ModDisplay 2021-06-09 13:45:09 +09:00
Spectate Throw exceptions rather than silently failing if attempting to add a clock for a non-tracked user 2021-07-06 14:56:00 +09:00
CreateMultiplayerMatchButton.cs Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
Multiplayer.cs Fix newly found inspections from 2021.1EAP1 2021-06-01 14:33:21 +09:00
MultiplayerFilterControl.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
MultiplayerLoungeSubScreen.cs Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
MultiplayerMatchSongSelect.cs Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
MultiplayerMatchSubScreen.cs Revert unintended change 2021-07-19 22:52:07 +09:00
MultiplayerPlayer.cs Consume ability to lookup multiple users in MultiplayerGameplayLeaderboard 2021-07-05 19:56:37 +09:00
MultiplayerResultsScreen.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
MultiplayerRoomComposite.cs Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
MultiplayerRoomManager.cs Add remaining pieces of password flow (for osu-web join request) 2021-07-12 18:22:52 +09:00