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119 lines
3.5 KiB
C#
119 lines
3.5 KiB
C#
using System;
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using osu.Framework;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Threading;
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using OpenTK;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Audio;
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using osu.Framework.Allocation;
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namespace osu.Game.Graphics.UserInterface.Volume
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{
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internal class VolumeControl : OverlayContainer
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{
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private BindableDouble volumeGlobal = new BindableDouble();
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private BindableDouble volumeSample = new BindableDouble();
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private BindableDouble volumeTrack = new BindableDouble();
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private VolumeMeter volumeMeterMaster;
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private void volumeChanged(object sender, EventArgs e)
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{
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Show();
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schedulePopOut();
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}
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public VolumeControl()
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{
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AutoSizeAxes = Axes.Both;
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Anchor = Anchor.BottomRight;
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Origin = Anchor.BottomRight;
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Children = new Drawable[]
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{
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new FlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Margin = new MarginPadding { Left = 10, Right = 10, Top = 30, Bottom = 30 },
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Spacing = new Vector2(15, 0),
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Children = new Drawable[]
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{
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volumeMeterMaster = new VolumeMeter("Master"),
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volumeMeterEffect = new VolumeMeter("Effects"),
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volumeMeterMusic = new VolumeMeter("Music")
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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volumeGlobal.ValueChanged += volumeChanged;
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volumeSample.ValueChanged += volumeChanged;
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volumeTrack.ValueChanged += volumeChanged;
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volumeMeterMaster.Bindable.Weld(volumeGlobal);
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volumeMeterEffect.Bindable.Weld(volumeSample);
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volumeMeterMusic.Bindable.Weld(volumeTrack);
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}
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protected override void Dispose(bool isDisposing)
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{
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volumeGlobal.ValueChanged -= volumeChanged;
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volumeSample.ValueChanged -= volumeChanged;
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volumeTrack.ValueChanged -= volumeChanged;
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base.Dispose(isDisposing);
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}
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public void Adjust(InputState state)
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{
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if (!IsVisible)
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{
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Show();
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return;
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}
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volumeMeterMaster.TriggerWheel(state);
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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volumeGlobal.Weld(audio.Volume);
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volumeSample.Weld(audio.VolumeSample);
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volumeTrack.Weld(audio.VolumeTrack);
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}
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ScheduledDelegate popOutDelegate;
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private VolumeMeter volumeMeterEffect;
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private VolumeMeter volumeMeterMusic;
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protected override void PopIn()
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{
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ClearTransformations();
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FadeIn(100);
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schedulePopOut();
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}
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protected override void PopOut()
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{
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FadeOut(100);
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}
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private void schedulePopOut()
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{
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popOutDelegate?.Cancel();
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Delay(1000);
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popOutDelegate = Schedule(Hide);
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}
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}
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} |