mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 21:07:33 +08:00
40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using JetBrains.Annotations;
|
|
using osu.Framework.Allocation;
|
|
using osu.Game.Scoring;
|
|
using osu.Game.Screens.Menu;
|
|
using osu.Game.Screens.Play;
|
|
|
|
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
|
|
{
|
|
/// <summary>
|
|
/// Used to load a single <see cref="MultiSpectatorPlayer"/> in a <see cref="MultiSpectatorScreen"/>.
|
|
/// </summary>
|
|
public class MultiSpectatorPlayerLoader : SpectatorPlayerLoader
|
|
{
|
|
public MultiSpectatorPlayerLoader([NotNull] Score score, [NotNull] Func<MultiSpectatorPlayer> createPlayer)
|
|
: base(score, createPlayer)
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
PlayerSettings.Expire();
|
|
}
|
|
|
|
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
|
{
|
|
}
|
|
|
|
protected override void LogoExiting(OsuLogo logo)
|
|
{
|
|
}
|
|
}
|
|
}
|