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174 lines
6.4 KiB
C#
174 lines
6.4 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Tests.Visual;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[TestFixture]
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public class TestCaseNotes : OsuTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(DrawableNote),
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typeof(DrawableHoldNote)
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};
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[BackgroundDependencyLoader]
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private void load()
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{
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Child = new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(20),
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Children = new[]
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{
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createNoteDisplay(ScrollingDirection.Down),
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createNoteDisplay(ScrollingDirection.Up),
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createHoldNoteDisplay(ScrollingDirection.Down),
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createHoldNoteDisplay(ScrollingDirection.Up),
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}
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};
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}
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private Drawable createNoteDisplay(ScrollingDirection direction)
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{
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var note = new Note { StartTime = 999999999 };
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note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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return new ScrollingTestContainer(direction)
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{
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AutoSizeAxes = Axes.Both,
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Child = new NoteContainer(direction, $"note, scrolling {direction.ToString().ToLower()}")
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{
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Child = new DrawableNote(note) { AccentColour = Color4.OrangeRed }
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}
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};
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}
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private Drawable createHoldNoteDisplay(ScrollingDirection direction)
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{
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var note = new HoldNote { StartTime = 999999999, Duration = 1000 };
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note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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return new ScrollingTestContainer(direction)
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{
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AutoSizeAxes = Axes.Both,
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Child = new NoteContainer(direction, $"hold note, scrolling {direction.ToString().ToLower()}")
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{
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Child = new DrawableHoldNote(note)
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{
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RelativeSizeAxes = Axes.Both,
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AccentColour = Color4.OrangeRed,
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}
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}
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};
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}
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private class NoteContainer : Container
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{
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private readonly Container content;
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protected override Container<Drawable> Content => content;
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private readonly ScrollingDirection direction;
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public NoteContainer(ScrollingDirection direction, string description)
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{
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this.direction = direction;
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AutoSizeAxes = Axes.Both;
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InternalChild = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(0, 10),
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new Container
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Width = 45,
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Height = 100,
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Children = new Drawable[]
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{
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new Box
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.Both,
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Width = 1.25f,
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Colour = Color4.Black.Opacity(0.5f)
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},
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content = new Container { RelativeSizeAxes = Axes.Both }
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}
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},
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new SpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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TextSize = 14,
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Text = description
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}
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}
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};
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.CacheAs<IBindable<ManiaAction>>(new Bindable<ManiaAction>());
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return dependencies;
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}
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protected override void Update()
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{
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base.Update();
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foreach (var obj in content.OfType<DrawableHitObject>())
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{
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if (!(obj.HitObject is IHasEndTime endTime))
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continue;
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foreach (var nested in obj.NestedHitObjects)
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{
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double finalPosition = (nested.HitObject.StartTime - obj.HitObject.StartTime) / endTime.Duration;
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switch (direction)
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{
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case ScrollingDirection.Up:
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nested.Y = (float)(finalPosition * content.DrawHeight);
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break;
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case ScrollingDirection.Down:
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nested.Y = (float)(-finalPosition * content.DrawHeight);
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break;
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}
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}
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}
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}
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}
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}
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}
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