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osu-lazer/osu.Game/Overlays/Profile/Header/Components/FollowersButton.cs
2023-01-10 19:30:01 +01:00

28 lines
1.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Profile.Header.Components
{
public partial class FollowersButton : ProfileHeaderStatisticsButton
{
public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>();
public override LocalisableString TooltipText => FriendsStrings.ButtonsDisabled;
protected override IconUsage Icon => FontAwesome.Solid.User;
[BackgroundDependencyLoader]
private void load()
{
// todo: when friending/unfriending is implemented, the APIAccess.Friends list should be updated accordingly.
User.BindValueChanged(user => SetValue(user.NewValue?.User.FollowerCount ?? 0), true);
}
}
}