1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 10:03:00 +08:00
osu-lazer/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs

105 lines
3.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Profile.Header.Components;
using osuTK;
namespace osu.Game.Overlays.Profile.Header
{
public partial class CentreHeaderContainer : CompositeDrawable
{
public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>();
private LevelBadge levelBadge = null!;
public CentreHeaderContainer()
{
Height = 60;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3
},
new FillFlowContainer
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Padding = new MarginPadding { Vertical = 10 },
Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING },
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new FollowersButton
{
User = { BindTarget = User }
},
new MappingSubscribersButton
{
User = { BindTarget = User }
},
new MessageUserButton
{
User = { BindTarget = User }
},
}
},
new Container
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Right = WaveOverlayContainer.HORIZONTAL_PADDING },
Children = new Drawable[]
{
levelBadge = new LevelBadge
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Size = new Vector2(40)
},
new Container
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Width = 200,
Height = 6,
Margin = new MarginPadding { Right = WaveOverlayContainer.HORIZONTAL_PADDING },
Child = new LevelProgressBar
{
RelativeSizeAxes = Axes.Both,
User = { BindTarget = User }
}
},
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
User.BindValueChanged(user => updateDisplay(user.NewValue?.User), true);
}
private void updateDisplay(APIUser? user)
{
levelBadge.LevelInfo.Value = user?.Statistics?.Level;
}
}
}