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82 lines
2.4 KiB
C#
82 lines
2.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Game.Database;
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using osu.Game.Rulesets;
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namespace osu.Game.Beatmaps
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{
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/// <summary>
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/// A single beatmap difficulty.
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/// </summary>
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public interface IBeatmapInfo : IHasOnlineID<int>, IEquatable<IBeatmapInfo>
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{
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/// <summary>
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/// The user-specified name given to this beatmap.
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/// </summary>
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string DifficultyName { get; }
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/// <summary>
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/// The metadata representing this beatmap. May be shared between multiple beatmaps.
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/// </summary>
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IBeatmapMetadataInfo Metadata { get; }
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/// <summary>
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/// The difficulty settings for this beatmap.
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/// </summary>
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IBeatmapDifficultyInfo Difficulty { get; }
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/// <summary>
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/// The beatmap set this beatmap is part of.
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/// </summary>
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IBeatmapSetInfo? BeatmapSet { get; }
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/// <summary>
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/// The total length in milliseconds of this beatmap.
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/// </summary>
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double Length { get; }
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/// <summary>
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/// The most common BPM of this beatmap.
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/// </summary>
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double BPM { get; }
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/// <summary>
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/// The SHA-256 hash representing this beatmap's contents.
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/// </summary>
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string Hash { get; }
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/// <summary>
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/// MD5 is kept for legacy support (matching against replays etc.).
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/// </summary>
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string MD5Hash { get; }
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/// <summary>
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/// The ruleset this beatmap was made for.
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/// </summary>
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IRulesetInfo Ruleset { get; }
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/// <summary>
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/// The basic star rating for this beatmap (with no mods applied).
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/// Defaults to -1 (meaning not-yet-calculated).
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/// </summary>
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double StarRating { get; }
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/// <summary>
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/// The number of hitobjects in the beatmap with a distinct end time.
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/// Defaults to -1 (meaning not-yet-calculated).
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/// </summary>
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/// <remarks>
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/// Canonically, these are hitobjects are either sliders or spinners.
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/// </remarks>
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int EndTimeObjectCount { get; }
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/// <summary>
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/// The total number of hitobjects in the beatmap.
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/// Defaults to -1 (meaning not-yet-calculated).
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/// </summary>
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int TotalObjectCount { get; }
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}
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}
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