1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-24 04:49:54 +08:00
Files
osu-lazer/osu.Game/Rulesets/Difficulty/Utils
T
StanR f722f94f26 Simplify osu! high-bpm acute angle jumps bonus (#30902)
* Simplify osu! high-bpm acute angle jumps bonus

* Add aim wiggle bonus

* Add hitwindow-based aim velocity decrease

* Revert "Add hitwindow-based aim velocity decrease"

This reverts commit bcebe9662c.

* Move wiggle multiplier to a const, slightly decrease acute bonus multiplier

* Make sure the previous object in the wiggle bonus is also part of the wiggle

* Scale the wiggle bonus multiplayer down

* Increase the acute angle jump bonus multiplier

* Make wiggle bonus only apply on >150 bpm streams, make repetitive angle penalty

* Reduce wiggle bonus multiplier to not break velocity>difficulty relation

* Adjust wiggle falloff function to fix stability issues

* Adjust wiggle consts

* Update tests
f722f94f26 · 2024-12-20 23:32:51 +00:00
History
..