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osu-lazer/osu.Game/Overlays/Options/Online/PrivacyOptions.cs
2016-11-08 23:17:08 -05:00

34 lines
1.1 KiB
C#

using osu.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Online
{
public class PrivacyOptions : OptionsSubsection
{
protected override string Header => "Privacy";
private CheckBoxOption shareCity, allowInvites;
public PrivacyOptions()
{
Children = new Drawable[]
{
shareCity = new CheckBoxOption { LabelText = "Share your city location with others" },
allowInvites = new CheckBoxOption { LabelText = "Allow multiplayer game invites from all users" },
};
}
protected override void Load(BaseGame game)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
{
shareCity.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.DisplayCityLocation);
allowInvites.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.AllowPublicInvites);
}
}
}
}