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36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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namespace osu.Game.Tests.Visual.Editing
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{
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[TestFixture]
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public class TestSceneTimelineTickDisplay : TimelineTestScene
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{
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public override Drawable CreateTestComponent() => Empty(); // tick display is implicitly inside the timeline.
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[Cached]
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private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
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[BackgroundDependencyLoader]
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private void load()
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{
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BeatDivisor.Value = 4;
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Add(new BeatDivisorControl(BeatDivisor)
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Margin = new MarginPadding(30),
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Size = new Vector2(90)
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});
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}
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}
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}
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