mirror of
https://github.com/ppy/osu.git
synced 2024-12-24 05:42:55 +08:00
176 lines
5.7 KiB
C#
176 lines
5.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.UI;
|
|
using osu.Game.Screens.Edit.Compose;
|
|
using osu.Game.Tests.Visual;
|
|
|
|
namespace osu.Game.Tests.Editing
|
|
{
|
|
[HeadlessTest]
|
|
public class TestSceneHitObjectContainerEventBuffer : OsuTestScene
|
|
{
|
|
private readonly TestHitObject testObj = new TestHitObject();
|
|
|
|
private TestPlayfield playfield1;
|
|
private TestPlayfield playfield2;
|
|
private TestDrawable intermediateDrawable;
|
|
private HitObjectUsageEventBuffer eventBuffer;
|
|
|
|
private HitObject beganUsage;
|
|
private HitObject finishedUsage;
|
|
private HitObject transferredUsage;
|
|
|
|
[SetUp]
|
|
public void Setup() => Schedule(() =>
|
|
{
|
|
reset();
|
|
|
|
if (eventBuffer != null)
|
|
{
|
|
eventBuffer.HitObjectUsageBegan -= onHitObjectUsageBegan;
|
|
eventBuffer.HitObjectUsageFinished -= onHitObjectUsageFinished;
|
|
eventBuffer.HitObjectUsageTransferred -= onHitObjectUsageTransferred;
|
|
}
|
|
|
|
var topPlayfield = new TestPlayfield();
|
|
topPlayfield.AddNested(playfield1 = new TestPlayfield());
|
|
topPlayfield.AddNested(playfield2 = new TestPlayfield());
|
|
|
|
eventBuffer = new HitObjectUsageEventBuffer(topPlayfield);
|
|
eventBuffer.HitObjectUsageBegan += onHitObjectUsageBegan;
|
|
eventBuffer.HitObjectUsageFinished += onHitObjectUsageFinished;
|
|
eventBuffer.HitObjectUsageTransferred += onHitObjectUsageTransferred;
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
topPlayfield,
|
|
intermediateDrawable = new TestDrawable(),
|
|
};
|
|
});
|
|
|
|
private void onHitObjectUsageBegan(HitObject obj) => beganUsage = obj;
|
|
|
|
private void onHitObjectUsageFinished(HitObject obj) => finishedUsage = obj;
|
|
|
|
private void onHitObjectUsageTransferred(HitObject obj, DrawableHitObject drawableObj) => transferredUsage = obj;
|
|
|
|
[Test]
|
|
public void TestUsageBeganAfterAdd()
|
|
{
|
|
AddStep("add hitobject", () => playfield1.Add(testObj));
|
|
addCheckStep(began: true);
|
|
}
|
|
|
|
[Test]
|
|
public void TestUsageFinishedAfterRemove()
|
|
{
|
|
AddStep("add hitobject", () => playfield1.Add(testObj));
|
|
addResetStep();
|
|
AddStep("remove hitobject", () => playfield1.Remove(testObj));
|
|
addCheckStep(finished: true);
|
|
}
|
|
|
|
[Test]
|
|
public void TestUsageTransferredWhenMovedBetweenPlayfields()
|
|
{
|
|
AddStep("add hitobject", () => playfield1.Add(testObj));
|
|
addResetStep();
|
|
AddStep("transfer hitobject to other playfield", () =>
|
|
{
|
|
playfield1.Remove(testObj);
|
|
playfield2.Add(testObj);
|
|
});
|
|
|
|
addCheckStep(transferred: true);
|
|
}
|
|
|
|
[Test]
|
|
public void TestRemoveImmediatelyAfterUsageBegan()
|
|
{
|
|
AddStep("add hitobject and schedule removal", () =>
|
|
{
|
|
playfield1.Add(testObj);
|
|
intermediateDrawable.Schedule(() => playfield1.Remove(testObj));
|
|
});
|
|
|
|
addCheckStep(began: true, finished: true);
|
|
}
|
|
|
|
[Test]
|
|
public void TestRemoveImmediatelyAfterTransferred()
|
|
{
|
|
AddStep("add hitobject", () => playfield1.Add(testObj));
|
|
addResetStep();
|
|
AddStep("transfer hitobject to other playfield and schedule removal", () =>
|
|
{
|
|
playfield1.Remove(testObj);
|
|
playfield2.Add(testObj);
|
|
intermediateDrawable.Schedule(() => playfield2.Remove(testObj));
|
|
});
|
|
|
|
addCheckStep(transferred: true, finished: true);
|
|
}
|
|
|
|
protected override void UpdateAfterChildren()
|
|
{
|
|
base.UpdateAfterChildren();
|
|
eventBuffer.Update();
|
|
}
|
|
|
|
private void addResetStep() => AddStep("reset", reset);
|
|
|
|
private void reset()
|
|
{
|
|
beganUsage = null;
|
|
finishedUsage = null;
|
|
transferredUsage = null;
|
|
}
|
|
|
|
private void addCheckStep(bool began = false, bool finished = false, bool transferred = false)
|
|
=> AddAssert($"began = {began}, finished = {finished}, transferred = {transferred}",
|
|
() => (beganUsage == testObj) == began && (finishedUsage == testObj) == finished && (transferredUsage == testObj) == transferred);
|
|
|
|
private class TestPlayfield : Playfield
|
|
{
|
|
public TestPlayfield()
|
|
{
|
|
RegisterPool<TestHitObject, TestDrawableHitObject>(1);
|
|
}
|
|
|
|
public new void AddNested(Playfield playfield)
|
|
{
|
|
AddInternal(playfield);
|
|
base.AddNested(playfield);
|
|
}
|
|
|
|
protected override HitObjectLifetimeEntry CreateLifetimeEntry(HitObject hitObject)
|
|
{
|
|
var entry = base.CreateLifetimeEntry(hitObject);
|
|
entry.KeepAlive = true;
|
|
return entry;
|
|
}
|
|
}
|
|
|
|
private class TestHitObject : HitObject
|
|
{
|
|
public override string ToString() => "TestHitObject";
|
|
}
|
|
|
|
private class TestDrawableHitObject : DrawableHitObject
|
|
{
|
|
}
|
|
|
|
private class TestDrawable : Drawable
|
|
{
|
|
public new void Schedule(Action action) => base.Schedule(action);
|
|
}
|
|
}
|
|
}
|