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# Conflicts: # osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs # osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs # osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs # osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs # osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs # osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs # osu.Game/Graphics/OsuFont.cs # osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs # osu.Game/Overlays/Profile/Header/BadgeContainer.cs # osu.Game/Overlays/Profile/ProfileHeader.cs # osu.Game/Screens/Select/PlaySongSelect.cs # osu.Game/Skinning/LegacySkinDecoder.cs
245 lines
11 KiB
C#
245 lines
11 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.BeatmapSet.Buttons;
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using osu.Game.Overlays.Direct;
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using osuTK;
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using osuTK.Graphics;
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using DownloadButton = osu.Game.Overlays.BeatmapSet.Buttons.DownloadButton;
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namespace osu.Game.Overlays.BeatmapSet
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{
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public class Header : DownloadTrackingComposite
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{
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private const float transition_duration = 200;
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private const float tabs_height = 50;
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private const float buttons_height = 45;
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private const float buttons_spacing = 5;
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private readonly Box tabsBg;
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private readonly UpdateableBeatmapSetCover cover;
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private readonly OsuSpriteText title, artist;
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private readonly AuthorInfo author;
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private readonly FillFlowContainer downloadButtonsContainer;
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private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
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public Details Details;
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public readonly BeatmapPicker Picker;
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private readonly FavouriteButton favouriteButton;
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public Header()
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{
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ExternalLinkButton externalLink;
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RelativeSizeAxes = Axes.X;
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Height = 400;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.25f),
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Type = EdgeEffectType.Shadow,
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Radius = 3,
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Offset = new Vector2(0f, 1f),
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};
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InternalChildren = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = tabs_height,
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Children = new[]
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{
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tabsBg = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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},
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = tabs_height },
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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cover = new UpdateableBeatmapSetCover
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{
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RelativeSizeAxes = Axes.Both,
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},
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.3f), Color4.Black.Opacity(0.8f)),
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},
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},
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 20, Bottom = 30, Horizontal = BeatmapSetOverlay.X_PADDING },
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Child = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = 113,
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Child = Picker = new BeatmapPicker(),
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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title = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 37, weight: FontWeight.Bold, italics: true)
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},
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externalLink = new ExternalLinkButton
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Left = 3, Bottom = 4 }, //To better lineup with the font
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},
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}
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},
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artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.SemiBold, italics: true) },
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Margin = new MarginPadding { Top = 20 },
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Child = author = new AuthorInfo(),
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = buttons_height,
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Margin = new MarginPadding { Top = 10 },
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Children = new Drawable[]
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{
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favouriteButton = new FavouriteButton(),
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downloadButtonsContainer = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
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Spacing = new Vector2(buttons_spacing),
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},
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},
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},
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},
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},
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},
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new FillFlowContainer
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING },
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
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Children = new Drawable[]
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{
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onlineStatusPill = new BeatmapSetOnlineStatusPill
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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TextSize = 14,
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TextPadding = new MarginPadding { Horizontal = 25, Vertical = 8 }
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},
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Details = new Details(),
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},
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},
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},
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},
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};
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Picker.Beatmap.ValueChanged += b => Details.Beatmap = b.NewValue;
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Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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tabsBg.Colour = colours.Gray3;
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State.BindValueChanged(_ => updateDownloadButtons());
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BeatmapSet.BindValueChanged(setInfo =>
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{
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Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
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title.Text = setInfo.NewValue?.Metadata.Title ?? string.Empty;
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artist.Text = setInfo.NewValue?.Metadata.Artist ?? string.Empty;
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onlineStatusPill.Status = setInfo.NewValue?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None;
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cover.BeatmapSet = setInfo.NewValue;
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if (setInfo.NewValue != null)
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{
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downloadButtonsContainer.FadeIn(transition_duration);
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favouriteButton.FadeIn(transition_duration);
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}
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else
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{
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downloadButtonsContainer.FadeOut(transition_duration);
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favouriteButton.FadeOut(transition_duration);
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}
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updateDownloadButtons();
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}, true);
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}
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private void updateDownloadButtons()
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{
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if (BeatmapSet.Value == null) return;
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switch (State.Value)
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{
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case DownloadState.LocallyAvailable:
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// temporary for UX until new design is implemented.
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downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(BeatmapSet.Value)
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{
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Width = 50,
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RelativeSizeAxes = Axes.Y
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};
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break;
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case DownloadState.Downloading:
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case DownloadState.Downloaded:
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// temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design.
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downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value);
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break;
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default:
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downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value);
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if (BeatmapSet.Value.OnlineInfo.HasVideo)
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downloadButtonsContainer.Add(new DownloadButton(BeatmapSet.Value, true));
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break;
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}
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}
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}
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}
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