mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 22:07:40 +08:00
46 lines
1.7 KiB
C#
46 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Threading;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
using osu.Game.Rulesets.Pippidon.Objects;
|
|
using osu.Game.Rulesets.Pippidon.UI;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Pippidon.Beatmaps
|
|
{
|
|
public class PippidonBeatmapConverter : BeatmapConverter<PippidonHitObject>
|
|
{
|
|
private readonly float minPosition;
|
|
private readonly float maxPosition;
|
|
|
|
public PippidonBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
|
|
: base(beatmap, ruleset)
|
|
{
|
|
minPosition = beatmap.HitObjects.Min(getUsablePosition);
|
|
maxPosition = beatmap.HitObjects.Max(getUsablePosition);
|
|
}
|
|
|
|
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition && h is IHasYPosition);
|
|
|
|
protected override IEnumerable<PippidonHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
|
|
{
|
|
yield return new PippidonHitObject
|
|
{
|
|
Samples = original.Samples,
|
|
StartTime = original.StartTime,
|
|
Lane = getLane(original)
|
|
};
|
|
}
|
|
|
|
private int getLane(HitObject hitObject) => (int)MathHelper.Clamp(
|
|
(getUsablePosition(hitObject) - minPosition) / (maxPosition - minPosition) * PippidonPlayfield.LANE_COUNT, 0, PippidonPlayfield.LANE_COUNT - 1);
|
|
|
|
private float getUsablePosition(HitObject h) => (h as IHasYPosition)?.Y ?? ((IHasXPosition)h).X;
|
|
}
|
|
}
|