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osu-lazer/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs
Salman Ahmed 283488ea53 Use TransformImmediately instead at beatmap listing search control
Applies two changes:
 - Use `TransformImmediately` which achieves the same wanted transition behaviour without any issues.
 - Move the transition behaviour override into `BeatmapListingSearchControl` in a nested subclass of `UpdateableBeatmapSetCover`.
2021-05-07 03:36:32 +03:00

194 lines
7.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osuTK;
using osu.Framework.Bindables;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osuTK.Graphics;
using osu.Game.Rulesets;
using osu.Game.Scoring;
namespace osu.Game.Overlays.BeatmapListing
{
public class BeatmapListingSearchControl : CompositeDrawable
{
/// <summary>
/// Any time the text box receives key events (even while masked).
/// </summary>
public Action TypingStarted;
public Bindable<string> Query => textBox.Current;
public BindableList<SearchGeneral> General => generalFilter.Current;
public Bindable<RulesetInfo> Ruleset => modeFilter.Current;
public Bindable<SearchCategory> Category => categoryFilter.Current;
public Bindable<SearchGenre> Genre => genreFilter.Current;
public Bindable<SearchLanguage> Language => languageFilter.Current;
public BindableList<SearchExtra> Extra => extraFilter.Current;
public BindableList<ScoreRank> Ranks => ranksFilter.Current;
public Bindable<SearchPlayed> Played => playedFilter.Current;
public Bindable<SearchExplicit> ExplicitContent => explicitContentFilter.Current;
public BeatmapSetInfo BeatmapSet
{
set
{
if (value == null || string.IsNullOrEmpty(value.OnlineInfo.Covers.Cover))
{
beatmapCover.FadeOut(600, Easing.OutQuint);
return;
}
beatmapCover.BeatmapSet = value;
beatmapCover.FadeTo(0.1f, 200, Easing.OutQuint);
}
}
private readonly BeatmapSearchTextBox textBox;
private readonly BeatmapSearchMultipleSelectionFilterRow<SearchGeneral> generalFilter;
private readonly BeatmapSearchRulesetFilterRow modeFilter;
private readonly BeatmapSearchFilterRow<SearchCategory> categoryFilter;
private readonly BeatmapSearchFilterRow<SearchGenre> genreFilter;
private readonly BeatmapSearchFilterRow<SearchLanguage> languageFilter;
private readonly BeatmapSearchMultipleSelectionFilterRow<SearchExtra> extraFilter;
private readonly BeatmapSearchScoreFilterRow ranksFilter;
private readonly BeatmapSearchFilterRow<SearchPlayed> playedFilter;
private readonly BeatmapSearchFilterRow<SearchExplicit> explicitContentFilter;
private readonly Box background;
private readonly UpdateableBeatmapSetCover beatmapCover;
public BeatmapListingSearchControl()
{
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
AddRangeInternal(new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = beatmapCover = new TopSearchBeatmapSetCover
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
}
},
new Container
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding
{
Vertical = 20,
Horizontal = 40,
},
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Children = new Drawable[]
{
textBox = new BeatmapSearchTextBox
{
RelativeSizeAxes = Axes.X,
TypingStarted = () => TypingStarted?.Invoke(),
},
new ReverseChildIDFillFlowContainer<Drawable>
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Horizontal = 10 },
Children = new Drawable[]
{
generalFilter = new BeatmapSearchMultipleSelectionFilterRow<SearchGeneral>(@"General"),
modeFilter = new BeatmapSearchRulesetFilterRow(),
categoryFilter = new BeatmapSearchFilterRow<SearchCategory>(@"Categories"),
genreFilter = new BeatmapSearchFilterRow<SearchGenre>(@"Genre"),
languageFilter = new BeatmapSearchFilterRow<SearchLanguage>(@"Language"),
extraFilter = new BeatmapSearchMultipleSelectionFilterRow<SearchExtra>(@"Extra"),
ranksFilter = new BeatmapSearchScoreFilterRow(),
playedFilter = new BeatmapSearchFilterRow<SearchPlayed>(@"Played"),
explicitContentFilter = new BeatmapSearchFilterRow<SearchExplicit>(@"Explicit Content"),
}
}
}
}
}
});
categoryFilter.Current.Value = SearchCategory.Leaderboard;
}
private IBindable<bool> allowExplicitContent;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider, OsuConfigManager config)
{
background.Colour = colourProvider.Dark6;
allowExplicitContent = config.GetBindable<bool>(OsuSetting.ShowOnlineExplicitContent);
allowExplicitContent.BindValueChanged(allow =>
{
ExplicitContent.Value = allow.NewValue ? SearchExplicit.Show : SearchExplicit.Hide;
}, true);
}
public void TakeFocus() => textBox.TakeFocus();
private class BeatmapSearchTextBox : SearchTextBox
{
/// <summary>
/// Any time the text box receives key events (even while masked).
/// </summary>
public Action TypingStarted;
protected override Color4 SelectionColour => Color4.Gray;
public BeatmapSearchTextBox()
{
PlaceholderText = @"type in keywords...";
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (!base.OnKeyDown(e))
return false;
TypingStarted?.Invoke();
return true;
}
}
private class TopSearchBeatmapSetCover : UpdateableBeatmapSetCover
{
protected override bool TransformImmediately => true;
}
}
}