1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 10:42:54 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs
2019-01-24 17:43:03 +09:00

19 lines
651 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
{
public class HitCircleSelectionBlueprint : OsuSelectionBlueprint
{
public HitCircleSelectionBlueprint(DrawableHitCircle hitCircle)
: base(hitCircle)
{
InternalChild = new HitCirclePiece((HitCircle)hitCircle.HitObject);
}
}
}