mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 10:22:56 +08:00
187 lines
6.4 KiB
C#
187 lines
6.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Transforms;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Framework.MathUtils;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|
{
|
|
public class ZoomableScrollContainer : ScrollContainer
|
|
{
|
|
/// <summary>
|
|
/// The time to zoom into/out of a point.
|
|
/// All user scroll input will be overwritten during the zoom transform.
|
|
/// </summary>
|
|
public double ZoomDuration;
|
|
|
|
/// <summary>
|
|
/// The easing with which to transform the zoom.
|
|
/// </summary>
|
|
public Easing ZoomEasing;
|
|
|
|
private readonly Container zoomedContent;
|
|
protected override Container<Drawable> Content => zoomedContent;
|
|
|
|
private float currentZoom = 1;
|
|
|
|
public ZoomableScrollContainer()
|
|
: base(Direction.Horizontal)
|
|
{
|
|
base.Content.Add(zoomedContent = new Container { RelativeSizeAxes = Axes.Y });
|
|
}
|
|
|
|
private int minZoom = 1;
|
|
|
|
/// <summary>
|
|
/// The minimum zoom level allowed.
|
|
/// </summary>
|
|
public int MinZoom
|
|
{
|
|
get => minZoom;
|
|
set
|
|
{
|
|
if (value < 1)
|
|
throw new ArgumentException($"{nameof(MinZoom)} must be >= 1.", nameof(value));
|
|
|
|
minZoom = value;
|
|
|
|
if (Zoom < value)
|
|
Zoom = value;
|
|
}
|
|
}
|
|
|
|
private int maxZoom = 60;
|
|
|
|
/// <summary>
|
|
/// The maximum zoom level allowed.
|
|
/// </summary>
|
|
public int MaxZoom
|
|
{
|
|
get => maxZoom;
|
|
set
|
|
{
|
|
if (value < 1)
|
|
throw new ArgumentException($"{nameof(MaxZoom)} must be >= 1.", nameof(value));
|
|
|
|
maxZoom = value;
|
|
|
|
if (Zoom > value)
|
|
Zoom = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets or sets the content zoom level of this <see cref="ZoomableScrollContainer"/>.
|
|
/// </summary>
|
|
public float Zoom
|
|
{
|
|
get => zoomTarget;
|
|
set
|
|
{
|
|
value = MathHelper.Clamp(value, MinZoom, MaxZoom);
|
|
|
|
if (IsLoaded)
|
|
setZoomTarget(value, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X);
|
|
else
|
|
currentZoom = zoomTarget = value;
|
|
}
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
// This width only gets updated on the application of a transform, so this needs to be initialized here.
|
|
updateZoomedContentWidth();
|
|
}
|
|
|
|
protected override bool OnScroll(ScrollEvent e)
|
|
{
|
|
if (e.IsPrecise)
|
|
// for now, we don't support zoom when using a precision scroll device. this needs gesture support.
|
|
return base.OnScroll(e);
|
|
|
|
setZoomTarget(zoomTarget + e.ScrollDelta.Y, zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X);
|
|
return true;
|
|
}
|
|
|
|
private void updateZoomedContentWidth() => zoomedContent.Width = DrawWidth * currentZoom;
|
|
|
|
private float zoomTarget = 1;
|
|
|
|
private void setZoomTarget(float newZoom, float focusPoint)
|
|
{
|
|
zoomTarget = MathHelper.Clamp(newZoom, MinZoom, MaxZoom);
|
|
transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing);
|
|
}
|
|
|
|
private void transformZoomTo(float newZoom, float focusPoint, double duration = 0, Easing easing = Easing.None)
|
|
=> this.TransformTo(this.PopulateTransform(new TransformZoom(focusPoint, zoomedContent.DrawWidth, Current), newZoom, duration, easing));
|
|
|
|
private class TransformZoom : Transform<float, ZoomableScrollContainer>
|
|
{
|
|
/// <summary>
|
|
/// The focus point in absolute coordinates local to the content.
|
|
/// </summary>
|
|
private readonly float focusPoint;
|
|
|
|
/// <summary>
|
|
/// The size of the content.
|
|
/// </summary>
|
|
private readonly float contentSize;
|
|
|
|
/// <summary>
|
|
/// The scroll offset at the start of the transform.
|
|
/// </summary>
|
|
private readonly float scrollOffset;
|
|
|
|
/// <summary>
|
|
/// Transforms <see cref="ZoomableScrollContainer.currentZoom"/> to a new value.
|
|
/// </summary>
|
|
/// <param name="focusPoint">The focus point in absolute coordinates local to the content.</param>
|
|
/// <param name="contentSize">The size of the content.</param>
|
|
/// <param name="scrollOffset">The scroll offset at the start of the transform.</param>
|
|
public TransformZoom(float focusPoint, float contentSize, float scrollOffset)
|
|
{
|
|
this.focusPoint = focusPoint;
|
|
this.contentSize = contentSize;
|
|
this.scrollOffset = scrollOffset;
|
|
}
|
|
|
|
public override string TargetMember => nameof(currentZoom);
|
|
|
|
private float valueAt(double time)
|
|
{
|
|
if (time < StartTime) return StartValue;
|
|
if (time >= EndTime) return EndValue;
|
|
|
|
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
|
}
|
|
|
|
protected override void Apply(ZoomableScrollContainer d, double time)
|
|
{
|
|
float newZoom = valueAt(time);
|
|
|
|
float focusOffset = focusPoint - scrollOffset;
|
|
float expectedWidth = d.DrawWidth * newZoom;
|
|
float targetOffset = expectedWidth * (focusPoint / contentSize) - focusOffset;
|
|
|
|
d.currentZoom = newZoom;
|
|
|
|
d.updateZoomedContentWidth();
|
|
// Temporarily here to make sure ScrollTo gets the correct DrawSize for scrollable area.
|
|
// TODO: Make sure draw size gets invalidated properly on the framework side, and remove this once it is.
|
|
d.Invalidate(Invalidation.DrawSize);
|
|
d.ScrollTo(targetOffset, false);
|
|
}
|
|
|
|
protected override void ReadIntoStartValue(ZoomableScrollContainer d) => StartValue = d.currentZoom;
|
|
}
|
|
}
|
|
}
|