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osu-lazer/osu.Game/Screens/Multi/Components/DrawableRoom.cs

263 lines
9.8 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Screens.Multi.Components
{
public class DrawableRoom : OsuClickableContainer
{
private const float transition_duration = 100;
private const float content_padding = 10;
private const float height = 100;
private const float side_strip_width = 5;
private const float cover_width = 145;
private readonly Box sideStrip;
private readonly Container coverContainer;
private readonly OsuSpriteText name, status, beatmapTitle, beatmapDash, beatmapArtist;
private readonly FillFlowContainer<OsuSpriteText> beatmapInfoFlow;
private readonly ParticipantInfo participantInfo;
private readonly ModeTypeInfo modeTypeInfo;
private readonly Bindable<string> nameBind = new Bindable<string>();
private readonly Bindable<User> hostBind = new Bindable<User>();
private readonly Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>();
private readonly Bindable<GameType> typeBind = new Bindable<GameType>();
private readonly Bindable<BeatmapInfo> beatmapBind = new Bindable<BeatmapInfo>();
private readonly Bindable<User[]> participantsBind = new Bindable<User[]>();
private OsuColour colours;
private LocalisationEngine localisation;
public readonly Room Room;
public DrawableRoom(Room room)
{
Room = room;
RelativeSizeAxes = Axes.X;
Height = height;
CornerRadius = 5;
Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(40),
Radius = 5,
};
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"212121"),
},
sideStrip = new Box
{
RelativeSizeAxes = Axes.Y,
Width = side_strip_width,
},
new Container
{
Width = cover_width,
RelativeSizeAxes = Axes.Y,
Masking = true,
Margin = new MarginPadding { Left = side_strip_width },
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
coverContainer = new Container
{
RelativeSizeAxes = Axes.Both,
},
},
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Vertical = content_padding,
Left = side_strip_width + cover_width + content_padding,
Right = content_padding,
},
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(5f),
Children = new Drawable[]
{
name = new OsuSpriteText
{
TextSize = 18,
},
participantInfo = new ParticipantInfo(),
},
},
new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
status = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-Bold",
},
beatmapInfoFlow = new FillFlowContainer<OsuSpriteText>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new[]
{
beatmapTitle = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-BoldItalic",
},
beatmapDash = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-BoldItalic",
},
beatmapArtist = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-RegularItalic",
},
},
},
},
},
modeTypeInfo = new ModeTypeInfo
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
},
},
};
nameBind.ValueChanged += displayName;
hostBind.ValueChanged += displayUser;
typeBind.ValueChanged += displayGameType;
participantsBind.ValueChanged += displayParticipants;
nameBind.BindTo(Room.Name);
hostBind.BindTo(Room.Host);
statusBind.BindTo(Room.Status);
typeBind.BindTo(Room.Type);
beatmapBind.BindTo(Room.Beatmap);
participantsBind.BindTo(Room.Participants);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation)
{
this.localisation = localisation;
this.colours = colours;
beatmapInfoFlow.Colour = colours.Gray9;
//binded here instead of ctor because dependencies are needed
statusBind.ValueChanged += displayStatus;
beatmapBind.ValueChanged += displayBeatmap;
statusBind.TriggerChange();
beatmapBind.TriggerChange();
}
private void displayName(string value)
{
name.Text = value;
}
private void displayUser(User value)
{
participantInfo.Host = value;
}
private void displayStatus(RoomStatus value)
{
if (value == null) return;
status.Text = value.Message;
foreach (Drawable d in new Drawable[] { sideStrip, status })
d.FadeColour(value.GetAppropriateColour(colours), 100);
}
private void displayGameType(GameType value)
{
modeTypeInfo.Type = value;
}
private void displayBeatmap(BeatmapInfo value)
{
modeTypeInfo.Beatmap = value;
if (value != null)
{
coverContainer.FadeIn(transition_duration);
LoadComponentAsync(new BeatmapSetCover(value.BeatmapSet)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
},
coverContainer.Add);
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
beatmapDash.Text = @" - ";
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
}
else
{
coverContainer.FadeOut(transition_duration);
beatmapTitle.Current = null;
beatmapArtist.Current = null;
beatmapTitle.Text = "Changing map";
beatmapDash.Text = beatmapArtist.Text = string.Empty;
}
}
private void displayParticipants(User[] value)
{
participantInfo.Participants = value;
}
}
}