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osu-lazer/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs
2019-01-27 23:45:00 +01:00

133 lines
4.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Profile.Header
{
public class MedalHeaderContainer : Container
{
private FillFlowContainer badgeFlowContainer;
private User user;
public User User
{
get => user;
set
{
if (user == value) return;
user = value;
updateDisplay();
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Alpha = 0;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.CommunityUserGrayGreenDarkest,
},
new Container //artificial shadow
{
RelativeSizeAxes = Axes.X,
Height = 3,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new ColourInfo
{
TopLeft = Color4.Black.Opacity(0.2f),
TopRight = Color4.Black.Opacity(0.2f),
BottomLeft = Color4.Black.Opacity(0),
BottomRight = Color4.Black.Opacity(0)
}
},
},
badgeFlowContainer = new FillFlowContainer
{
Direction = FillDirection.Full,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 5 },
Spacing = new Vector2(10, 10),
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
}
};
}
private void updateDisplay()
{
var badges = User.Badges;
badgeFlowContainer.Clear();
if (badges?.Length > 0)
{
Show();
for (var index = 0; index < badges.Length; index++)
{
int displayIndex = index;
LoadComponentAsync(new DrawableBadge(badges[index]), asyncBadge =>
{
badgeFlowContainer.Add(asyncBadge);
// load in stable order regardless of async load order.
badgeFlowContainer.SetLayoutPosition(asyncBadge, displayIndex);
});
}
}
else
{
Hide();
}
}
private class DrawableBadge : CompositeDrawable, IHasTooltip
{
public static readonly Vector2 DRAWABLE_BADGE_SIZE = new Vector2(86, 40);
private readonly Badge badge;
public DrawableBadge(Badge badge)
{
this.badge = badge;
Size = DRAWABLE_BADGE_SIZE;
}
[BackgroundDependencyLoader]
private void load(LargeTextureStore textures)
{
InternalChild = new Sprite
{
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Texture = textures.Get(badge.ImageUrl),
};
}
protected override void LoadComplete()
{
base.LoadComplete();
InternalChild.FadeInFromZero(200);
}
public string TooltipText => badge.Description;
}
}
}