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fccdbffa93
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
132 lines
4.5 KiB
C#
132 lines
4.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Models;
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using osuTK.Graphics;
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namespace osu.Game.Tournament.Screens.Gameplay.Components
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{
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public class MatchScoreDisplay : CompositeDrawable
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{
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private readonly Color4 red = new Color4(186, 0, 18, 255);
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private readonly Color4 blue = new Color4(17, 136, 170, 255);
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private const float bar_height = 20;
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private readonly BindableInt score1 = new BindableInt();
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private readonly BindableInt score2 = new BindableInt();
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private readonly MatchScoreCounter score1Text;
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private readonly MatchScoreCounter score2Text;
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private readonly Circle score1Bar;
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private readonly Circle score2Bar;
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public MatchScoreDisplay()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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InternalChildren = new Drawable[]
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{
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score1Bar = new Circle
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{
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Name = "top bar red",
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RelativeSizeAxes = Axes.X,
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Height = bar_height,
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Width = 0,
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Colour = red,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopRight
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},
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score1Text = new MatchScoreCounter
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{
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Colour = red,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre
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},
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score2Bar = new Circle
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{
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Name = "top bar blue",
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RelativeSizeAxes = Axes.X,
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Height = bar_height,
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Width = 0,
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Colour = blue,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopLeft
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},
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score2Text = new MatchScoreCounter
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{
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Colour = blue,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder, MatchIPCInfo ipc)
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{
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score1.BindValueChanged(_ => updateScores());
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score1.BindTo(ipc.Score1);
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score2.BindValueChanged(_ => updateScores());
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score2.BindTo(ipc.Score2);
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}
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private void updateScores()
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{
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score1Text.Current.Value = score1.Value;
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score2Text.Current.Value = score2.Value;
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var winningText = score1.Value > score2.Value ? score1Text : score2Text;
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var losingText = score1.Value <= score2.Value ? score1Text : score2Text;
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winningText.Winning = true;
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losingText.Winning = false;
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var winningBar = score1.Value > score2.Value ? score1Bar : score2Bar;
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var losingBar = score1.Value <= score2.Value ? score1Bar : score2Bar;
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var diff = Math.Max(score1.Value, score2.Value) - Math.Min(score1.Value, score2.Value);
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losingBar.ResizeWidthTo(0, 400, Easing.OutQuint);
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winningBar.ResizeWidthTo(Math.Min(0.4f, MathF.Pow(diff / 1500000f, 0.5f) / 2), 400, Easing.OutQuint);
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}
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protected override void Update()
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{
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base.Update();
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score1Text.X = -Math.Max(5 + score1Text.DrawWidth / 2, score1Bar.DrawWidth);
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score2Text.X = Math.Max(5 + score2Text.DrawWidth / 2, score2Bar.DrawWidth);
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}
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private class MatchScoreCounter : ScoreCounter
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{
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public MatchScoreCounter()
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{
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Margin = new MarginPadding { Top = bar_height + 5, Horizontal = 10 };
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Winning = false;
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}
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public bool Winning
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{
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set => DisplayedCountSpriteText.Font = value
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? TournamentFont.GetFont(typeface: TournamentTypeface.Aquatico, weight: FontWeight.Regular, size: 60)
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: TournamentFont.GetFont(typeface: TournamentTypeface.Aquatico, weight: FontWeight.Light, size: 40);
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}
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}
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}
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}
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