mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 21:43:04 +08:00
47 lines
1.6 KiB
C#
47 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Game.Rulesets.Taiko.Beatmaps;
|
|
using osu.Game.Rulesets.Taiko.Mods;
|
|
using osu.Game.Rulesets.Taiko.Objects;
|
|
using osu.Game.Rulesets.Taiko.Replays;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Tests.Mods
|
|
{
|
|
public partial class TestSceneTaikoModRelax : TaikoModTestScene
|
|
{
|
|
[Test]
|
|
public void TestRelax()
|
|
{
|
|
var beatmap = new TaikoBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
new Hit { StartTime = 0, Type = HitType.Centre, },
|
|
new Hit { StartTime = 250, Type = HitType.Rim, },
|
|
new DrumRoll { StartTime = 500, Duration = 500, },
|
|
new Swell { StartTime = 1250, Duration = 500 },
|
|
}
|
|
};
|
|
foreach (var ho in beatmap.HitObjects)
|
|
ho.ApplyDefaults(beatmap.ControlPointInfo, beatmap.Difficulty);
|
|
|
|
var replay = new TaikoAutoGenerator(beatmap).Generate();
|
|
|
|
foreach (var frame in replay.Frames.OfType<TaikoReplayFrame>().Where(r => r.Actions.Any()))
|
|
frame.Actions = [TaikoAction.LeftCentre];
|
|
|
|
CreateModTest(new ModTestData
|
|
{
|
|
Mod = new TaikoModRelax(),
|
|
Beatmap = beatmap,
|
|
ReplayFrames = replay.Frames,
|
|
Autoplay = false,
|
|
PassCondition = () => Player.ScoreProcessor.HasCompleted.Value && Player.ScoreProcessor.Accuracy.Value == 1,
|
|
});
|
|
}
|
|
}
|
|
}
|