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c9945b41c1
This affects both osu!taiko and osu!mania. Closes https://github.com/ppy/osu/issues/25862.
78 lines
2.5 KiB
C#
78 lines
2.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.ControlPoints
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{
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public class EffectControlPoint : ControlPoint, IEquatable<EffectControlPoint>
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{
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public static readonly EffectControlPoint DEFAULT = new EffectControlPoint
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{
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KiaiModeBindable = { Disabled = true },
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ScrollSpeedBindable = { Disabled = true }
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};
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/// <summary>
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/// The relative scroll speed at this control point.
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/// </summary>
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public readonly BindableDouble ScrollSpeedBindable = new BindableDouble(1)
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{
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MinValue = 0.01,
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MaxValue = 10
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};
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/// <summary>
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/// The relative scroll speed.
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/// </summary>
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public double ScrollSpeed
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{
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get => ScrollSpeedBindable.Value;
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set => ScrollSpeedBindable.Value = value;
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}
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public override Color4 GetRepresentingColour(OsuColour colours) => colours.Purple;
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/// <summary>
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/// Whether this control point enables Kiai mode.
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/// </summary>
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public readonly BindableBool KiaiModeBindable = new BindableBool();
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/// <summary>
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/// Whether this control point enables Kiai mode.
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/// </summary>
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public bool KiaiMode
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{
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get => KiaiModeBindable.Value;
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set => KiaiModeBindable.Value = value;
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}
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public override bool IsRedundant(ControlPoint? existing)
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=> existing is EffectControlPoint existingEffect
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&& KiaiMode == existingEffect.KiaiMode
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&& ScrollSpeed == existingEffect.ScrollSpeed;
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public override void CopyFrom(ControlPoint other)
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{
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KiaiMode = ((EffectControlPoint)other).KiaiMode;
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ScrollSpeed = ((EffectControlPoint)other).ScrollSpeed;
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base.CopyFrom(other);
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}
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public override bool Equals(ControlPoint? other)
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=> other is EffectControlPoint otherEffectControlPoint
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&& Equals(otherEffectControlPoint);
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public bool Equals(EffectControlPoint? other)
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=> base.Equals(other)
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&& ScrollSpeed == other.ScrollSpeed
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&& KiaiMode == other.KiaiMode;
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public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), ScrollSpeed, KiaiMode);
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}
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}
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