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41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Osu.Skinning.Argon
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{
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public class ArgonSliderScorePoint : CircularContainer
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{
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private Bindable<Color4> accentColour = null!;
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private const float size = 12;
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[BackgroundDependencyLoader]
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private void load(DrawableHitObject hitObject)
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{
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Masking = true;
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Origin = Anchor.Centre;
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Size = new Vector2(size);
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BorderThickness = 3;
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BorderColour = Color4.White;
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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AlwaysPresent = true,
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Alpha = 0,
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};
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accentColour = hitObject.AccentColour.GetBoundCopy();
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accentColour.BindValueChanged(accent => BorderColour = accent.NewValue, true);
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}
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}
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}
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